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Digital Journey
Digital Journey
4 pages
Author: Emily Johnson
ADVENTURE
TECHNOLOGY
IMAGINATION
BALANCE
FRIENDSHIP
Summary
Emily finds a magic device in her attic that transports her to different worlds. She uses it and it takes her to a world where technology use in school is positive! Learning is enhanced and creativity flourishes. She talks to a student there who explains why technology is so awesome. She then uses the device again and it takes her to a dystopian future where technology use in school is negative. People are glued to their screens and there is no human interaction. She tries to speak to a student but they don't respond. She uses the device once again and come home. She learns that technology can be good and bad, we need to balance our use of it.
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