


Recommend

Toys are made for you to have fun and to help you to learn. But we don’t need too many toys, because we don’t need to have too much material possession. What we truly need to have is to have God in our heart. We should think of poor kids who don’t have many toys and we should appreciate our toys. We thanks God for giving us so much! And we ask God to help us be closer to Him everyday more than we need to have many toys.

people : hazel is 8 years old and Janice is 7 years old Where : the school for cheerleaders. (Champions for cheerleaders.) When: summer holidays Last week, when Hazel and Janice are going to the Champions For Cheerleaders to learn

Pazarda bir kız

1. Sparklewing is angry, he is a gray dragon 2. Professor Sparks helps him control his anger 3. Professor Sparks took Sparklewing to a forest with a spring 4. Sparklewing helps a bird thats nest fell on the ground, he gets a colorful scales 5.Sparklewing shared his snack with a hungry fox, he gets more colorful scales 6.Sparklewing helped duckling swim safely in a creek, more colorful scales 7.Sparklewing helped fix a butterfly's broken wing 8.Sparklewing helped put a beehive back in a tree 9.Sparklewing helped a deer with a hurt leg, a lot more colorful scales 10.Sparklewing helped a turtle that was stuck on his back 11.Sparklewings friends were so happy he was kind 12.Sparklewing was a proud rainbow dragon at the end of the story

Someone: Knock, knock. Orphan: Who’s there? Someone: Not your parents.

Long ago, in a small village, there was a boy named Timmy who lived with his mum and dad in a cozy little house with a big garden. Every day, Timmy's mum warned him not to go near the dense forest at the edge of the garden because it was too dangerous. Timmy loved playing with his toys in the garden and always stayed close to home. One sunny afternoon, Timmy found a tiny, fluffy kitten playing near the garden gate. The kitten looked lost and scared. Timmy decided to take the kitten inside and gave it some milk. They quickly became friends. The next day, Timmy was playing with the kitten in the garden. They chased each other around and had a lot of fun. But then, the kitten ran towards the forest. Timmy called out to the kitten, but it didn’t stop. Without thinking, Timmy followed the kitten into the forest. Timmy realised he had wandered deep into the forest and couldn't find his way back. He started to feel scared and alone. Just then, he heard his mum calling his name. She had noticed Timmy was missing and had come looking for him with Dad. Timmy’s mum and dad found him sitting under a big tree, holding the kitten. They were so relieved to see him safe. They all walked back home together. Timmy promised never to go into the forest alone again, and they decided to keep the kitten, naming her Lucky. From then on, Timmy and Lucky had many safe and happy adventures in the garden.

In a vibrant coral reef, lived a tiny clownfish named Pip. One day, while playing hide-and-seek with his friend, a seahorse named Shelly, a strong current swept them away from the reef. Fear gripped Pip, but Shelly, calm and collected, used her fin to navigate them towards a kelp forest. There, they met Luna, a wise old sea turtle who told them stories of sunken ships and hidden treasures. Inspired by Luna's tales, Pip's fear turned into excitement. He convinced Shelly to join him on an adventure to find the lost treasure of Captain Calypso. Their journey took them through fields of glowing jellyfish, past playful dolphins, and even through a maze of shipwrecks guarded by grumpy octopuses. Finally, they reached a hidden cove where they found the treasure: not gold and jewels, but a chest filled with beautiful seashells and glowing pearls.

The new kid goes to school not knowing anyone. The bully bullies her because she has problems going on at home. The bully goes home and her mom talks to her about empathy and not to bully. The new kid goes home crying. The next day the bully apologizes to the new kid and they are now best friends.

CORA É UMA MEBINA ALEGRE, Corajosa que adora brincar ao ar livre

1. **Title: "To Watch or Not?"** - Alaia and friends discuss weekend plans. - Gempi suggests watching "Perempuan Kafir," a horror film. - Alaia seeks permission from her mother. 2. **At Home:** - Alaia's mother warns about the film's content. - Alaia decides to skip it. 3. **Later:** - Alaia checks Twitter reviews. - Disturbing content makes her reconsider. - She informs Gempi to choose another film. Remember, age-appropriate content matters! 🎥🍿

Sunny is very excited about Halloween and has been thinking a lot about which costume to choose. He finally decided on the Harry Potter costume.

Brooklyn and Logan have an adventure in the land of Robot Dinosaurs lots of robot T rexes. Robot Tyrannosaurus Rex friendly adventure

1. They see a walrus show. 2. They see elephant, tiger and bear. 3. They ride a camel's back. 4. They visit the reptile tanks.

Maria Santos rises from a human rights lawyer to become the first female president of the Philippines, driven by dedication and empathy. Her tenure focuses on uplifting marginalized voices, and tackling poverty, healthcare, and education. She leads environmental conservation efforts and fights corruption, earning trust despite opposition. As her term ends, Maria reflects on her legacy, confident in the change she's sparked.

Noong unang panahon, sa isang malayong kaharian sa Sulu, may isang dalagang nagngangalang Alianapia. Siya ay hindi isang karaniwang prinsesa—sa halip na manatili sa loob ng palasyo, mas pinili niyang sanayin ang sarili sa paggamit ng kampilan at panangga. Kilala siya sa kanyang tapang at katalinuhan, kaya’t siya ang hinahangaan ng kanyang mga nasasakupan. Isang araw, dumating ang balita na isang makapangyarihang datu mula sa ibang pulo ang nagbabalak sakupin ang kanilang lupain. Si Datu Salangkapaw, isang malupit na pinuno, ay nagpadala ng babala: “Sumuko kayo at maging bahagi ng aking kaharian, o ihanda ninyo ang inyong sarili sa digmaan.” Sa halip na matakot, nagtipon si Alianapia ng mga mandirigma ng kanyang bayan. “Hindi natin ibibigay ang ating lupa sa sinuman!” aniya. Sa loob ng ilang linggo, masigasig nilang inihanda ang kanilang mga sandata at itinuro ni Alianapia ang matatalinong estratehiya upang talunin ang kaaway. Dumating ang araw ng labanan. Sa kabila ng dami ng hukbo ni Datu Salangkapaw, ginamit ni Alianapia ang kanyang talino at tapang upang mapabagsak ang kaaway. Sa gitna ng labanan, nagharap sila ng datu sa isang matinding duwelo. Sa isang mabilis na galaw, napabagsak ni Alianapia ang kalaban gamit ang kanyang kampilan. Sa pagkapanalo nila, hindi lamang nailigtas ni Alianapia ang kanyang kaharian—naging simbolo rin siya ng katapangan at pagmamahal sa sariling bayan. Simula noon, naging alamat ang kanyang pangalan, isang kwento ng kabayanihan na ipinapasa-pasa sa bawat henerasyon ng mga Tausug.

Page 1: Osh and Ish are bored. "Let's do something big!" Osh suggests. "How about a carnival?" Ish adds, eyes sparkling. Page 2: XL loves the idea. "We'll each make a game or ride. It'll be our own carnival!" she declares. Page 3: Osh decides to build a mini roller coaster with cardboard boxes and toy cars. "This is physics!" he exclaims. Page 4: Ish creates a "Ring Toss" game using old bottles and rings. "I need to measure these," she says, using a ruler. Page 5: XL crafts a "Balloon Pop" game, teaching them about air pressure as they fill balloons with different amounts of air. Page 6: They decorate with streamers and signs, turning their backyard into a vibrant carnival. "Art makes it magical!" XL says. Page 7: Osh tests his roller coaster, adjusting the slopes. "Too fast!" he notes, adding more curves for safety. Page 8: Ish sets up her game, making sure the rings fit just right. "It's all about the right size," she explains. Page 9: XL helps them price tickets for games, teaching them about money and value. "Each ticket is a chance to win!" she says. Page 10: They invite friends and neighbors. "Welcome to Osh and Ish's Carnival!" they announce, opening the gates. Page 11: Everyone enjoys the games. Kids laugh as they try to navigate Osh's roller coaster. "This is so cool!" they cheer. Page 12: Ish's game is a hit, with kids trying to win small prizes. "You're a game designer now!" XL praises her. Page 13: As the day winds down, they count their "profits" - in fun and laughter. "We're entrepreneurs!" Osh declares proudly. Page 14: They clean up together, talking about what they learned. "We made something from nothing," Ish realizes. Page 15: XL nods, "You both showed creativity, teamwork, and learned a lot. That's what real adventures are about." Page 16: As night falls, they plan their next project, inspired by the success of their carnival. "What's next?" they wonder aloud, already dreaming of new adventures.

Being enough with all your traits. Sometimes we feel like our flaws are a disadvantage but in reality it’s what makes us unique and perfect. No one is the same but can relate with common values and shine with the values they carry

ChatGPT Amori discovered a magical rock in her backyard, leading her and her intrigued mother to consult Aunt Mae, a brilliant engineer. At Aunt Mae's space station, the rock, now named Cosmo, became their guide on a special rocket ship. They journeyed to the Moon, bounced on Mars, marveled at Jupiter, danced through Saturn's rings, and explored Neptune's moons and asteroids. Cosmo shared cosmic knowledge, emphasizing the vastness of the universe. Grateful, Amori and her mom thanked Aunt Mae and Cosmo, returning home with a heart full of wonder. That night, Amori smiled at the stars, embracing her small part in the universe.

Sweet harley rae is on an adventure to find the candy forest

this young brother and sister dream of flying